• BreezeBlue Network
  • Look out! Gigantic is still in beta.

    These abilities, upgrades, and stats may change before the game launches.


    Attack: 8/10
    Defense: 4/10
    Mobility: 10/10
    Utility: 3/10

    Fight or flight? I'll take both! — Beckett

    Machine Pistols/Cannon

    Shoot from your current weapon. Requires Ammo.

    Heavy Weapons: More ammo for machine pistols. (+12)
    Close Quarters: Machine pistols deal increased damage at close range. (+10%)
    Assault Weapons: Machine pistols use much less stamina, and you move forward faster while shooting.

    Sharp Shooter: When fired in bursts (5 shots): machine pistols have no spread and deal bonus damage. (+15%)
    Painfully Accurate: Burst fired shots build crit chance dramatically faster.
    Tactical Shooter: Machine pistol shots deal extra damage from the back. (+20%)

    Throws an explosive grenade.

    Concussion Grenade: Grenade cracks armor. (-15 armor, 3s)
    Frag Grenade: Grenade deals extra damage and has a larger radius.
    Smart Grenade: If the grenade hits an enemy, it explodes instantly.

    Tear Gas: Grenade creates poison areas when it bounces. (3s)
    Lingering Fumes: Tear Gas poison areas last longer. (6s)
    Exhaust Fumes: Activating your jetpack reduces the cooldown for Grenade by 10s.
    Q Switch Weapons

    Tap to switch between machine pistols and cannon.

    Rocket Booster: Cannon shots move faster and have longer range.
    Arming Time: Cannon shots deal more damage the further they travel (up to +15%).
    Fully Loaded: With full ammo, Cannon deals +100 damage.

    Flame Cannon: Cannon shots set enemies on fire, but have reduced range. (3s)
    After Burner: Flame Cannon shots pierce through enemies, burning all enemies hit.
    Burn Radius: Flame Cannon shots explode on impact, burning all enemies caught in the explosion.
    E Jetpack

    Turns on Jetpack: Press jump to boost upward. Lasts 4s.

    Fuel Capacity: Can jetpack for 2s longer.
    Up and Away: Can jump in the air one additional time while jetpacking.
    Jet Powered: While jetpacking: Machine Pistols/Cannon deals 10% more damage.

    Rocketpack: While sprinting: Gain a massive speed boost on start. Continue jetpacking afterward.
    Ignition Switch: While sprinting: Leaves a trail of fire on the ground on start.
    Blast Away: While sprinting: Pushes enemies away on start.
    F Air Strike

    Target an area on the ground. A series of missiles is fired at the closest enemy.

    Quick Strikes: Air strikes happen faster.

    Resurgence: On use, you regain stamina.

    Beckett Skins

    Baroness TBD
    Lord Knossos
    The Margrave
    Tyto the Swift
    Uncle Sven