These abilities, upgrades, and stats may change before the game launches.
At the battle's end, they offered Knossos the high lord's mantle, but he refused. "You honor me, and you honor the lineage that flows through my veins," he said. "But I cannot lead. I am not ready for the tribe, and the tribe is not ready for me."
Brutal melee attack combo.
Bruiser: Each hit in your combo does more damage than the previous one.
Sharpened Horns: Landing 4 hits in a row boosts your damage by 25% for 15s.
Seeing Red: After killing a foe with Skewer, you deal double damage for 5s.
Pierce: WHILE SPRINTING: Your first attack causes bleeding (30 HP/s). (Costs 8 stamina.)
Adding Assault to Injury: Against bleeding foes, Skewer causes more bleeding (50 HP/s).
Overrun: WHILE SPRINTING: Your first attack also breaks armor. (4s)
Throw a spear.
Heavy Barrel: HOLD: When fully charged, Chuck causes bleeding for 4s but has +3s cooldown.
Kidney Shot: When fully charged, foes hit in the back take +150 damage.
Skill Shot: Hitting with a fully charged shot gives a damage bonus for 5 seconds.
Torus: Ground Target: Falling spears that slow enemies for 3s. (+12s cooldown)
Immobilizing Torus: Torus immobilizes enemies for 1s before slowing them.
Shattered: No longer slows, instead breaks armor and causes bleeding. (4s)
Melee attack that interrupts enemies on hit.
Goring Up: On hit, launches enemies.
More Gore: On hit, also launches enemies in a small AOE around your target.
Refreshing Gore: During Bull Rush, hitting with Gore refreshes its duration.
Bulldoze: Tap again for a powerful second attack. (+5s cooldown)
Initiating Gore: Hitting an enemy who has more than 75% health gives a damage bonus for 3s.
Focus on the Kill: Killing an enemy with this skill grants a full Focus charge.
Increases movement speed for 5s.
Mighty Yawp: Gain 2.5% Focus for each hero affected by Bull Rush (including Lord Knossos).
Raging Bull: Increases damage by 15% for you and nearby allies.
Long Running: You and nearby allies move 10% faster for an additional 15s.
Major Beef: Gives you +400 health for 5s.
Thick Skinned: Gives an additional +200 health.
Interrupting Cow: On use, interrupts enemies in front of you.
Interrupt, bleed, and armor break all nearby enemies. (4/5/6s)
Nigh Invulnerable: You take 90% less damage while performing Labyrinth.