Look out! Gigantic is still in beta.
These abilities, upgrades, and stats may change before the game launches.
“ We've granted Uncle Sven laboratory access four times, and we've exiled him four times. You don't need to be a scientist to figure out that pattern.”
— Senior Researcher Ghautiri, House Tesserus
Lobbed projectile: Damages enemies with fire.
3, 2, 1, Contact: Fire Flask deals +30% damage on impact.
Igniter Fluid: Fire Flask inflicts burning for 3s.
Encase A Fire: Fire Flask bounces if it hits the ground.
Flame Out: Fire Flask hits a larger area, but takes longer to throw.
Geek Fire: Fire Flask leaves a flaming area. (First attack every 6s.)
Slow Roasted: Fire Flask inflicts weak burning for 9s.
Lobbed projectile: Creates a pool of acid that breaks foes' armor.
Longevity Catalyst: Acid pools duration doubled. (12s)
Chemical Burn: Fire Flask can ignite your acid pools, creating a burning area.
Inversion Reaction: Hit your acid pool with Healing Waters to create a debuff immunity area.
A Mean Ole Acid: Direct hits with Acid Flask deal extra damage.
Rapid Reaction: Direct hits with Acid Flask deal +40 damage per second the first 3s.
Acid Reflex: You can throw Acid Flasks more often (7s cooldown).
Lobbed projectile: Creates a super-bounce puddle.
Bounces Off Me...: Allies affected by Elastic Ooze take reduced damage for 5 seconds.
Super Bounce: Allies directly hit by Elastic Ooze reflect projectiles for 2s.
Absorption Matrix: Hit ally with Elastic Ooze > Healing Waters: extended heal. (10s)
...Sticks To You: Enemies affected by Elastic Ooze are slowed for 3 seconds.
Perfect Pitch: Hit with Elastic Ooze > Fire Flask: Ignite enemy for 6s, burning them and nearby enemies.
Oozing With Confidence: Elastic Ooze now launches enemies and tosses them farther.
Lobbed projectile: Creates a healing area.
Double Dose: Healing continues for an additional 10s after leaving Healing Waters.
Precision Prescription: Increased heal if you hit an ally below 50% health.
Healthy Glow: Allies affected by Double Dose also heal allies near them.
Only The Purest Ingredients: Remove negative effects from allies in the area hit.
Persistent Purgative: Give immunity to negative effects for 6s.
Bitter Medicine: Enemies struck by Healing Waters are interrupted.
Lobbed projectile: Turns enemies into Motigas, locking out skills.
Chaos Theory: [F] hits a larger area.
Resurgence: On use, you regain stamina.
Uncle Sven Skins
Tyto the Swift