These abilities, upgrades, and stats may change before the game launches.
“ I find you guilty of conspiring with the enemy, provoking a futile conflict..."
[Glowing beams transfix the fugitive.]
"...and attempted flight to avoid justice. I'd pronounce the sentence, but you're no longer in a condition to hear it.”
Ray of Judgment
HOLD: Beam. Hurts foes and heals allies. WITH ORBS: Uses an Orb for more power.
Succour: WITH ORBS: Each orb increases healing more.
Righteous Defenses: WITH ORBS: +20 armor for allies targeted by Ray of Judgment.
Swift Deliverance: +15% movement speed while healing.
Determination: 50% armor penetration. WITH ORBS: +25 front armor when hitting foes.